﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MineLaunch.Setting
{
	public static class SettingsGlobal
	{
		public static string PluginsDirectory = "plugin";
		public static string DefaultTargetDirectory = "target";
		public static string DefaultJavaPath = "C:\\Program Files\\Java\\jre6\\bin\\java.exe";
		public static string MinecraftExePath = "Minecraft.exe";

		public static int DefaultXms = 512;
		public static int DefaultXmx = 1024;
		public static int DefaultWidth = 854;
		public static int DefaultHeight = 480;
		public static double DefaultGridWidth1 = 200;
		public static double DefaultGridHeight1 = 100;
	}
}
